Due to COVID-19 I will be uploading my college classwork on this page. This page will only be up for a short amount of time until I am able to go back to in-person learning. Thank you for understanding, I hope you enjoy my artwork.

Concept Art for Games and Animation

 

N02SP

 

Prof: Robby Gilbert

 

March 23, 2020

 

 

 

 

 

This is the preliminary sketch concept for what I see as a futuristic Mayan culture. My idea is to incorporate

symbolic patterns that the Mayans used throughout the piece.

Concept Art for Games and Animation

 

N02SP

 

Prof: Robby Gilbert

 

April 5th, 2020

 

 

 

 

 

This is the final illustration for the Mayan project. As you can see, I changed my design drastically. I changed it because, after looking at other's images I felt they were all similar to my design and I wanted to challenge myself to come up with something unique. I decided to go historical with mine. I wanted to bring the past to the present with this image. I researched what type of animals lived in the area the Mayan people once lived and found that ocelot's were one of many species.  I created a Mayan leader returning to earth in search of his land and is riding his trusty  saber-tooth ocelot.

Concept Art for Games and Animation

 

N02SP

 

Prof: Robby Gilbert

 

April 8th, 2020

 

 

 

 

 

This is my sketch for the lost world of Atlantis. I wanted to stick the city in a bottle as if it was a lost message at sea. I am going to angle the octopus a bit differently in the final as well.

Concept Art for Games and Animation

 

N02SP

 

Prof: Robby Gilbert

 

April 13th, 2020

 

 

 

 

 

This is my final piece for the Atlantis project. I love how I incorporated the city but it is very subtle. I wanted it to feel like an eye spy almost. I am especially proud of my octopus.

Concept Art for Games and Animation

 

N02SP

 

Prof: Robby Gilbert

 

April 20th, 2020

 

 

 

 

 

Concept Art for Games and Animation

 

N02SP

 

Prof: Robby Gilbert

 

April 20th, 2020

 

 

 

 

 

This is my one point perspective piece. I decided I wanted to explore what a bookshelf might look like. I didn't take as much time on this piece as I would've liked to but I wanted to spend more time on the two point perspective as I had a bigger idea for that one. Overall I think I achieved the concept for one point perspective.

This is my two point perspective piece. I wanted to create a weird medieval piece that involved a possum dragon who is upset because he is all alone in this weird world I created for him.

Concept Art for Games and Animation

 

N02SP

 

Prof: Robby Gilbert

 

May 14th, 2020

 

FINAL

 

 

 

 

 

Vulpecula Galactic Downfall is a metroidvania game. The game is set in a futuristic time period within the galaxy. There are several different worlds you can travel to on different planets that include Mushroom Forest, Lavatide Fortex, and Lightspeed Lane. The background of the game changes depending on what mission you select which brings you to the different worlds. On each of these worlds there are different bosses. You have to fight the bosses until they surrender their special potion. Once the potion is collected the player can use the potions against obsticles that come further in the game. There are also enemies you will need to get past. These enemies are demon goat creatures that tend to blend into their surroundings. The player will never know when these creatures will come into sight but usually appear before you have to fight the bosses. The character you use throughout the game is a fox named Vupecula, Vu for short (Vupecula is spelled wrong on purpose to differentiate between game title and character name). Throughout the game when Vu collects the potions he can also use them on himself in different scenarios. Once you have reached the final boss, Meadow the Possum, you must use all of your potions to defend yourself against yours. Once you have defeated the game, other worlds open up for you to explore and collect more potions that have potential to level you up to become the overall "ruler" of the Galactic Universe of Vulpecula.

Lightspeed Lane

Lavatide Fortex

Mushroom Forest

Item Sheet

Vu Main Character

Final Boss

Villain